Shaman Talents Updated for 4.3

This area lists the current shaman talents. If you wish to use a talent builder to see where each of these are in the talent trees please go to:

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    Elemental Talents Updated for 4.3

    Talent
    Description
    Earthquake
    Rank 1
    You cause the earth at the target location to tremble and break, dealing [325 + 11% of SPN] Physical damage every 1 second to enemies in an 8 yard radius, with a 10% chance of knocking down affected targets. Lasts 10 seconds.
    60% of base mana, 35 Yard Range, 2.5 second cast
    Lava Surge
    Ranks 1-2
    Gives your Flame Shock periodic damage ticks a [10% / 20%] chance to reset the cooldown of your Lava Burst spell.
    When you have more than 3 Lightning Shield charges active, your Earth Shock spell will consume any surplus charges, instantly dealing their total damage to the enemy target.
    When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, your Fire, Frost, and Nature damage is increased by 15% and you gain 20% spell haste for 15 seconds.
    Instant, 3 minute cooldown
    Earth's Grasp
    Rank 1-2
    Grants your Earthbind Totem a [50% / 100%] chance to root nearby targets for 5 sec when cast.
    Causes your Fire totems to increase the spell power of party and raid members within 100 yards by 10%.
    Elemental Oath
    Ranks 1-2
    While Clearcasting from Elemental Focus is active, you deal [5% / 10%] more spell damage. In addition, party and raid members within 100 yards receive a [3% / 5%] bonus to their critical strike chance.
    Lava Flows
    Ranks 1-3
    Increases the critical strike damage bonus of your Lava Burst spell by an additional [8% / 16% / 24%] and the periodic damage of your Flame Shock by [20% / 40% / 60%]. In addition, when your Flame Shock is dispelled you gain [30% / 60% / 90%] spell haste for 6 sec.
    Rolling Thunder
    Ranks 1-2
    When you deal damage with Lightning Bolt or Chain Lightning while your Lightning Shield ability is active, you have a [30% / 60%] chance to recover 2% of your mana and to generate an additional Lightning Shield charge, up to a maximum of 9 charges.
    After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%.
    Elemental Reach
    Ranks 1-2
    Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by [5 / 10] yards, and increases the range of your Shock spells and Searing Totem by [7 / 15] yards.
    Call of Flame
    Ranks 1-2

    Increases the damage done by your Fire Totems and Fire Nova by [10% / 20%], and damage done by your Lava Burst spell by [5% / 10%].

    Reduces magical damage taken by [4% / 8% / 12%].
    Reverberation
    Ranks 1-2
    Reduces the cooldown of your Shock spells by [0.5 / 1] seconds and Wind Shear by [5 / 10] seconds.
    Increases your Fire, Frost and Nature damage by [1% / 2% / 3%] and grants you spell hit rating equal to [33% / 66% / 100%] of any Spirit gained from items or effects.
    Acuity
    Ranks 1-3
    Increases your critical strike chance with all spells and attacks by [1% / 2% / 3%].
    Convection
    Ranks 1-2
    Reduces the mana cost of your damaging offensive spells by [5% / 10%].
    Concussion
    Ranks 1-3
    Increases the damage done by your Lightning Bolt, Chain Lightning, Thunderstorm, Lava Burst and Shock spells by [2% / 4% / 6%].

     

    Enhancement Talents Updated For 4.3

    Talent
    Description
    Summons two Spirit Wolves under the command of the Shaman, lasting 30 seconds.
    12% of base mana, 30 yd range, Instant cast, 2 minute cooldown
    When you deal damage with a melee weapon, you have a chance (higher than rank 2) to reduce the cast time and mana cost of your next Lightning Bolt, Chain Lightning, Hex, or any healing spell by 20%. Stacks up to 5 times. Lasts 30 seconds.

    Increases the damage of your Lava Lash ability by [10% / 20%] for each application of your Searing Flames on the target, consuming them in the process, and causes your Lava Lash to spread your Flame Shock from the target to up to four enemies within 12 yards.

    Earthen Power
    Ranks 1-2
    Your Earthbind Totem's pulses have a [50% / 100%] chance to also remove all snare effects from you and nearby friendly targets.
    Reduces all damage taken by 30% and causes your skills, totems, and offensive spells to consume no mana for 15 seconds. This spell is usable while stunned.
    Instant, 1 minute cooldown
    Unleashed Rage
    Ranks 1-2

    Increases your expertise by [4 / 8], and increases all party and raid members' melee attack power by [10% / 20%] and ranged attack power by [5% / 10%] while within 100 yards of the Shaman.

    Frozen Power
    Ranks 1-2

    Increases the damage done by your Lightning Bolt, Chain Lightning, Lava Lash, and Shock spells by [5% / 10%] on targets afflicted by your Frostbrand Attack effect, and your Frost Shock has a [50% / 100%] chance to root the target in ice for 5 seconds. when used on targets at or further than 15 yards from you.

    This talent has been replaced with Seasoned Winds
    Seasoned Winds
    Ranks 1-2
    When you successfully interrupt an enemy spellcast with Wind Shear, you gain resistance to that spell's magical school for 10 seconds.
    Searing Flames
    Ranks 1-3
    Causes the Searing Bolts from your Searing Totem to have a [33% / 67% / 100%] chance to set their targets aflame, dealing damage equal to the Searing Bolt's impact damage over 15 seconds. Stacks up to 5 times.
    Toughness
    Ranks 1-3
    Increases your Stamina by [3% / 7% / 10%], and reduces the duration of movement slowing effects on you by [10% / 20% / 30%].
    Instantly strike an enemy with both weapons, dealing 225% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 seconds.
    8% of base mana, Melee Range, Instant cast, 8 second cooldown
    Static Shock
    Ranks 1-3
    When you use your Primal Strike, Stormstrike, or Lava Lash abilities while having Lightning Shield active, you have a [15% / 30% / 45%] chance to deal damage equal to a Lightning Shield orb without consuming a charge.
    When you deal critical damage with a non-periodic spell, your chance to get a critical strike with melee attacks increases by [3% / 6% / 9%] for 10 seconds.
    Flurry
    Ranks 1-3
    Increases your attack speed by [10% / 20% / 30%] for your next 3 swings after dealing a critical strike.
    Reduces the cast time of your Ghost Wolf spell by [1 / 2] seconds and increases movement speed by [7% / 15%]. This does not stack with other movement speed increasing effects.
    Totemic Reach
    Ranks 1-2
    Increases the range of your totems' effects by [15% / 30%].

    Increases the passive bonuses granted by your Flametongue Weapon and Earthliving Weapon abilities by [20% / 40%], the damage of your extra attacks from Windfury Weapon by [20% / 40%], and the effectiveness of the ongoing benefits of your Unleash Elements ability by [25% / 50%].

    Focused Strikes
    Ranks 1-3
    Increases the damage dealt by your Primal Strike and Stormstrike abilities by [15% / 30% / 45%].

    Increases the damage done by your Lightning Shield orbs by [5% / 10% / 15%], increases the amount of mana gained from your Water Shield orbs by [5% / 10% / 15%] and increases the amount of healing done by your Earth Shield orbs by [5% / 10% / 15%].

     

    Restoration Talents Updated for 4.3

    Talent
    Description
    Riptide
    Rank 1
    Heals a friendly target for 2363 and another 5585 over 15 seconds. Your next Chain Heal cast on that primary target within 15 seconds will consume the healing over time effect and increase the amount of the Chain Heal by 25%.
    10% of base mana, 40 yd range, Instant cast, 6 second cooldown
    Tidal Waves
    Ranks 1-3
    When you cast Chain Heal or Riptide, you gain the Tidal Waves effect, which reduces the cast time of your Healing Wave and Greater Healing Wave spells by [10% / 20% / 30%] and increases the critical effect chance of your Healing Surge spell by [4% / 8% / 12%]. 2 charges.
    Grants an additional [40% / 80%] chance to trigger your Earthliving heal over time effect when you heal an ally who is below 35% of total health.
    When you critically heal with a single-target direct heal, you summon an Ancestral spirit to aid you, instantly healing the lowest percentage health friendly party or raid target within 40 yards for [10% / 20% / 30%] of the amount healed.
    Summons a Mana Tide Totem with 10% of the caster's health at the feet of the caster for 12 seconds. Party and raid members within 40 yards of the totem gain 200% of the caster's Spirit (excluding short-duration Spirit bonuses).
    Instant, 3 minute cooldown, Reagent: Water Totem
    Your attunement to natural energies causes your Lightning Bolt spell to restore mana equal to [20% / 40%] of damage dealt.
    Soothing Rains
    Ranks 1-2
    Increases the amount healed by your Healing Stream Totem by [25% / 50%], and your Healing Rain spell by [15% / 30%].
    Empowers your Cleanse Spirit spell to also remove a magic effect from a friendly target.
    Reduces the cost of Cleanse Spirit by [20% / 40%] and when your Cleanse Spirit successfully removes a harmful effect, you also heal the target for [1317 / 2634] to [1485 / 2970]. The heal effect can only occur once every 6 seconds.

    Your critical heals reduce physical damage taken by [5% / 10%] for 15 seconds, and heals you cast increase allies' maximum health by [5% / 10%] of the amount healed, up to a maximum of 10% of their health.

    When activated, your next Nature spell with a base casting time less than 10 seconds becomes an instant cast spell.
    Instant, 2 minute cooldown
    Increases the effectiveness of your direct heals on Earth Shielded targets by [6% / 12% / 18%].
    Resurgence
    Ranks 1-2

    While Water Shield is active, you recover mana when your direct healing spells have a critical effect. You regain [1146 / 2292] mana from a Healing Wave or Greater Healing Wave critical, [688 / 1375] mana from a Healing Surge, Riptide, or Unleash Life critical, and [382 / 763] mana from a Chain Heal critical.

    Totemic Focus
    Ranks 1-2
    Reduces the mana cost of your totems by [15% / 30%] and increases their duration by [20% / 40%].
    Focused Insight
    Ranks 1-3
    After casting any Shock spell, your next heal's mana cost is reduced by [25% / 50% / 75%] of the cost of the Shock spell, and its healing effectiveness is increased by [10% / 20% / 30%].

    Whenever a damaging attack brings you below 30% health, your maximum health is increased by [5% / 10% / 15%] for 10 seconds and your threat level towards the attacker is reduced.

    30 second cooldown

    Reduces damage taken while casting spells by [5% / 10%].
    Tidal Focus
    Ranks 1-3
    Reduces the mana cost of your healing spells by [2% / 4% / 6%].
    Spark of Life
    Ranks 1-3
    Increases your healing done by [2% / 4% / 6%] and your healing received by [5% / 10% / 15%].