Shaman Spells Updated for Patch 4.3

This area lists the current shaman spells in World of Warcraft. New spells will be added with expansions and patches. If I am missing any please email me so that I can update this page.

 

Shaman Elemental Spells Updated for 4.3

Spell
Description
Calls upon spiritual guidance, permitting movement while casting non-instant Shaman spells. This spell may be cast while casting other spells. Lasts 15 seconds.
12% of base mana, Instant cast, 2 minute cooldown
Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 1 minute. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
3% of base mana, 20 yd range, 1.5 second cast, 45 second cooldown
Summons an elemental totem that calls forth a greater fire elemental to rain destruction on the caster's enemies. Lasts 2 minutes.
23% of base mana, Instant cast, 10 minute cooldown, Reagent: Fire Totem
Binds the target hostile elemental for up to 50 seconds. The bound unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be bound at a time.
9% of base mana, 30 yd range, 1.5 second cast
Summons a Stoneclaw Totem with 6186 health at the feet of the caster for 15 seconds that taunts creatures within 8 yards to attack it. Enemies attacking the Stoneclaw Totem have a 50% chance to be stunned for 3 seconds. The Stoneclaw Totem also protects your other active totems with a shield that absorbs up to 4143 damage.
6% of base mana, Instant cast, 20 second cooldown
An earthquake shakes the target area, dealing 325 Physical damage to enemies every 1 second, with a 10% chance of knocking them down.
100 yd range, Instant
Summons a Magma Totem with 5 health at the feet of the caster for 1 min that causes 268 Fire damage to creatures within 8 yards every 2 seconds.
18% of base mana, Instant cast, Reagent: Fire Totem
You hurl molten lava at the target, dealing 1394 to 1778 Fire damage. If your Flame Shock is on the target, Lava Burst will deal a critical strike.
10% of base mana, 30 yd range, 2 second cast, 8 second cooldown
Hurls a lightning bolt at the enemy, dealing 1020 to 1165 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
26% of base mana, 30 yd range, 2 second cast, 3 second cooldown
Ignites your Flame Shock spell on any nearby enemies, causing each of them to emit a wave of flames that deals 744 to 832 Fire damage to every other enemy within 10 yards.
22% of base mana, 30 yd range, Instant cast, 10 second cooldown
Instantly shocks the target with frost, causing 848 to 897 Frost damage and slowing movement speed by 50%. Lasts 8 seconds. Causes a high amount of threat.
18% of base mana, 25 Yard Range, Instant cast, 6 second cooldown
Summons an Earthbind Totem with 5 health at the feet of the caster for 45 seconds that slows the movement speed of enemies within 10 yards.
5% of base mana, Instant cast, 15 second cooldown, Reagent: Earth Totem
Disrupts the target's concentration with a burst of wind, interrupting spellcasting and preventing any spell in that school from being cast for 2 seconds. Also lowers your threat, making the enemy less likely to attack you.
8% of base mana, 25 Yard Range, Instant cast, 6 second cooldown
Instantly sears the target with fire, causing 531 Fire damage immediately and 852 Fire damage over 18 seconds.
17% of base mana, 25 Yard Range, Instant cast, 6 second cooldown
Causes the shaman's Flame Shocked targets to emit a wave of flames, inflicting 744 to 832 Fire damage to enemies within 10 yards of each.
100 yd range, Instant
Purges the enemy target, removing 1 beneficial Magic effect.
14% of base mana, 30 yd range, Instant cast
Summons a Searing Totem with 5 health at your feet for 1 min that repeatedly attacks an enemy within 20 yards for 81 to 110 Fire damage. The totem will prefer to target enemies that are afflicted by your Flame Shock or Stormstrike effects.
5% of base mana, Instant cast, Reagent: Fire Totem
Instantly shocks the target with concussive force, causing 906 to 955 Nature damage and reducing melee and ranged attack speed by 20% for 8 seconds.
18% of base mana, 25 Yard Range, Instant cast, 6 second cooldown
Casts a bolt of lightning at the target for 719 to 821 Nature damage.
6% of base mana, 30 yd range, 2.5 second cast

 

Shaman Enhancement Spells Updated for 4.3

Spell
Description
Focuses the elemental force imbued in the Shaman's weaponry, with the concentrated effects depending on the enchantment unleashed. See individual weapon imbue spell tooltips for details regarding the effects of unleashing each.
7% of base mana, 40 yd range, Instant cast, 15 second cooldown
Imbue the Shaman's weapon with the fury of the earth, increasing all threat generation by 30% and reducing damage taken by 5%. Lasts 30 minutes.
8% of base mana, Instant cast
Increases melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 seconds. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for 10 minutes.
26% of base mana, Instant cast, 5 minute cooldown
Increases melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 seconds. Allies receiving this effect will become Exhausted and be unable to benefit from Heroism or Time Warp again for 10 minute.
26% of base mana, Instant cast, 5 minute cooldown
Summons an Elemental Resistance Totem with 5 health at the feet of the caster for 5 minutes that increases the Fire, Frost, and Nature resistance of party and raid members within 30 yards by 195 at level 85.
8% of base mana, Instant cast, Reagent: Water Totem
Summons an elemental totem that calls forth a Greater Earth Elemental to protect the caster and allies. Lasts 2 minutes.
24% of base mana, Instant cast, 10 minute cooldown, Reagents: Earth Totem
Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party and raid members within 40 yards, increasing armor by 4075. Lasts 5 minutes.
10% of base mana, Instant cast, Reagents: Earth Totem
Allows the target to breathe underwater for 10 minutes.
2% of base mana, 30 yd range, Instant cast, Reagents: Shiny Fish Scales
Summons a Wrath of Air Totem with 5 health at the feet of the caster. The totem provides 5% spell haste to all party and raid members within 40 yards. Lasts 5 minutes.
11% of base mana, Instant cast, Reagents: Air Totem
Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself, destroying the totem. Will not redirect area of effect spells. Lasts 45 seconds.
5% of base mana, Instant cast, 15 second cooldown, Reagents: Air Totem
Imbue the Shaman's weapon with wind. Each hit has a 20% chance of triggering three extra attacks with 4430 bonus attack power. Lasts 30 minutes.
7% of base mana, Instant cast
Yanks the caster through the twisting nether back to <Hearthstone Location>.  Speak to an Innkeeper in a different place to change your home location.
5% of base mana, 10 second cast, 15 minute cooldown
Summons a Windfury Totem with 5 health at the feet of the caster. The totem increases the melee and ranged attack speed of all party and raid members within 40 yards by 10%. Lasts 5 minutes.
11% of base mana, Instant cast, Reagents: Air Totem
Imbue the Shaman's weapon with frost. Each hit has a chance of causing 611 additional Frost damage and slowing the target's movement speed by 50% for 8 sec. Lasts 30 minutes.
6% of base mana, Instant cast
Allows the friendly target to walk across water for 10 minutes. Any damage will cancel the effect.
3% of base mana, 30 yd range, Instant cast, Reagents: Fish Oil
Turns the Shaman into a Ghost Wolf, increasing speed by 30%. As a Ghost Wolf, the Shaman is less hindered by effects that would reduce movement speed.
6% of base mana, 2 second cast
Summons a Flametongue Totem with 5 health at the feet of the caster. The totem increases the spell power of all party and raid members within 40 yards by 6%. Lasts 5 minutes.
11% of base mana, Instant cast, Reagents: fire Totem
Imbue the Shaman's weapon with fire, increasing magical damage done by 5%. Each hit causes 99 to 306 additional Fire damage, based on the speed of the weapon.  Slower weapons cause more fire damage per swing.  Lasts 30 minutes.
6% of base mana, Instant cast
The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 375 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 minutes. Only one Elemental Shield can be active on the Shaman at any one time.
Instant
Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the Strength and Agility of all party and raid members within 40 yards by 549. Lasts 5 minutes.
10% of base mana, Instant cast, Reagents: Earth Totem
An instant weapon strike that causes 178 additional damage.
8% of base mana, Melee Range, Instant cast, 8 second cooldown

 

Shaman Elemental Spells Updated for 4.3

Spell
Description
Calls forth healing rains to blanket the area targeted by the Shaman, restoring 690 to 820 health to allies in the area every 2 seconds for 10 seconds. Healing effectiveness diminishes for each player beyond 6 within the area.
46% of base mana, 30 yd range, 2 second cast, 10 sec cooldown
Summons a Totem of Tranquil Mind with 5 health at the feet of the caster for 5 minutes, causing party or raid members within 30 yards to lose 30% less casting or channeling time when damaged.
8% of base mana, Instant cast
Heals a friendly target for 8968 to 10245.
33% of base mana, 40 yd range, 3 second cast
Imbue the Shaman's weapon with earthen life. Increases spell healing by 531 and each heal has a 20% chance to trigger the Earthliving effect on the target, healing an additional 2304 over 12 seconds. Lasts 30 minutes.
9% of base mana, Instant cast
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it for 6 sec, removing Fear, Charm and Sleep effects from party and raid members within 30 yards. This totem may be dropped even while the caster is afflicted with such effects.
2% of base mana, Instant cast, Reagent: Earth Totem
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 minutes that restores 326 mana every 5 seconds to all party and raid members within 40 yards.
4% of base mana, Instant cast, Reagent: Water Totem
Heals the friendly target for 3281 to 3749, then jumps to heal the most injured nearby targets. If cast on a party or raid member, the heal will only jump to other members. Each jump reduces the effectiveness of the heal by 30%. Heals 4 total targets.
20% of base mana, 40 yd range, 2.5 sec cast
Allows you to resurrect yourself upon death with 20% health and mana.
30 min cooldown, Reagents: Ankh
Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.
Instant
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 minutes that heals party members within 30 yards for 28 + 8.27% of Spell Power every 2 seconds.
3% of base mana, Instant cast, Reagents: Water Totem
Heals a friendly target for 4484 to 5122.
27% of base mana, 40 yd range, 1.5 second cast
The caster is surrounded by 3 globes of water, granting 354 mana per 5 seconds. When a spell, melee or ranged attack hits the caster, 758 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 minutes. Only one Elemental Shield can be active on the Shaman at any one time.
Instant
Removes one Curse effect from a friendly target.
14% of base mana, 40 yd range, Instant cast
Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Cannot be cast when in combat.
72% of base mana, 30 yd range, 10 second cast
Heals a friendly target for 2802 to 3202.
9% of base mana, 40 yd range, 3 second cast